| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- good![]() 0,100 | 16 kills: 5, deaths: 11 | 31% | 12.927 Expert League | 0.00% +4.00 skill (1) | ||
- Mandinghino![]() 2,98 | 13 kills: 9, deaths: 4 | 69% | 4.970 Expert League | 0.00% +4.00 skill (1) | ||
- Kerberos![]() 60,40 | 12 kills: 7, deaths: 5 | 58% | 10.482 Expert League | 0.00% +4.00 skill (1) | ||
- Soldier![]() 0,100 | 11 kills: 8, deaths: 3 | 73% | 4.174 Expert League | 0.03% +4.00 skill (1) | ||
- [OGHF]Wildcat![]() 100,0 | 11 kills: 7, deaths: 4 | 64% | 13.887 Expert League | 0.00% +4.00 skill (1) | ||
- Naisu![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 2.499 Not Qualified | 16.84% +3.33 skill (1) | ||
- DroneParker![]() 1,99 | 6 kills: 3, deaths: 3 | 50% | 8.368 Expert League | 0.00% +4.00 skill (1) | ||
- -:Uis:-:Wookie:-![]() 2,98 | 5 kills: 1, deaths: 4 | 20% | 8.788 Expert League | 0.00% +4.00 skill (1) | ||
- Viper![]() 2,98 | 5 kills: 3, deaths: 2 | 60% | 14.724 Expert League | 0.00% +4.00 skill (1) | ||
- CyCoLeS![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 5.065 Expert League | 0.00% +4.00 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| -:Uis:-:Wookie:- Better avoid this opponent next time |
| Skill Booster |
![]() |
| Viper Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Naisu Collect your easy points here |
| Skill Sponsor |
![]() |
| Soldier Paid his dues, better thank this opponent next time around |