Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [OGHF]Ady![]() ![]() | 6 kills: 2, deaths: 4 | 33% | 6.055 Expert League | 0.00% +4.00 skill (1) | ||
- X$T Dimanes![]() ![]() | 5 kills: 4, deaths: 1 | 80% | 5.905 Expert League | 0.00% +4.00 skill (1) | ||
- MARSEL![]() ![]() | 4 kills: 4, deaths: 0 | 1.203 Not Qualified | 56.44% +1.74 skill (1) | |||
- BOB2![]() ![]() | 4 kills: 0, deaths: 4 | 0% | 6.238 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Reverse![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 4.072 Expert League | 0.00% +4.00 skill (1) | ||
- FWWalter![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 4.445 Expert League | 0.00% +4.00 skill (1) | ||
- lemon![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 6.141 Expert League | 0.00% +4.00 skill (1) | ||
- Road1![]() ![]() | 1 kills: 1, deaths: 0 | 4.552 Expert League | 0.00% +4.00 skill (1) | |||
- [OGHF]Wildcat![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 5.867 Expert League | 0.00% +4.00 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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[OGHF]Reverse Better avoid this opponent next time |
Skill Booster |
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BOB2 Gain optimal skill by winning next confrontation |
Push Over |
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MARSEL Collect your easy points here |
Skill Sponsor |
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MARSEL Paid his dues, better thank this opponent next time around |