| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Heisenberg_IT![]() 0,100 | 12 kills: 10, deaths: 2 | 83% | 6.815 Expert League | 0.00% +4.00 skill (1) | ||
- Martin![]() 2,98 | 10 kills: 5, deaths: 5 | 50% | 6.892 Expert League | 0.00% +4.00 skill (1) | ||
- Scorpion![]() 2,98 | 7 kills: 4, deaths: 3 | 57% | 7.023 Expert League | 0.00% +4.00 skill (1) | ||
- Zlobik![]() 0,100 | 7 kills: 5, deaths: 2 | 71% | 6.624 Expert League | 0.00% +4.00 skill (1) | ||
- zigzag![]() 1,99 | 7 kills: 4, deaths: 3 | 57% | 6.862 Expert League | 0.00% +4.00 skill (1) | ||
- CorE![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 5.703 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]Ady![]() 80,20 | 3 kills: 3, deaths: 0 | 6.726 Expert League | 0.00% +4.00 skill (1) | |||
- killer![]() 0,100 | 2 kills: 2, deaths: 0 | 2.513 Not Qualified | 9.37% +3.63 skill (1) | |||
- Bulletbait![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.488 Not Qualified | 84.09% +0.64 skill (1) | ||
- SharpAss![]() 0,100 | 2 kills: 2, deaths: 0 | 6.817 Expert League | 0.00% +4.00 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Bulletbait Better avoid this opponent next time |
| Skill Booster |
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| Scorpion Gain optimal skill by winning next confrontation |
| Push Over |
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| Bulletbait Collect your easy points here |
| Skill Sponsor |
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| killer Paid his dues, better thank this opponent next time around |