| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- CAT#pez![]() 0,100 | 10 kills: 1, deaths: 9 | 10% | 6.411 Expert League | 0.00% +4.00 skill (1) | ||
- Go1![]() 0,100 | 9 kills: 3, deaths: 6 | 33% | 6.442 Expert League | 0.00% +4.00 skill (1) | ||
- CorE![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 3.407 Not Qualified | 0.04% +4.00 skill (1) | ||
- killer![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 2.377 Not Qualified | 1.88% +3.92 skill (1) | ||
- Triggerman![]() 1,99 | 4 kills: 1, deaths: 3 | 25% | 6.863 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]BOOTS![]() 100,0 | 4 kills: 1, deaths: 3 | 25% | 6.781 Expert League | 0.00% +4.00 skill (1) | ||
- Fanjo![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 6.905 Expert League | 0.00% +4.00 skill (1) | ||
- Empire![]() 2,98 | 1 kills: 1, deaths: 0 | 6.902 Expert League | 0.00% +4.00 skill (1) | |||
- sio![]() 0,100 | 1 kills: 1, deaths: 0 | 6.838 Expert League | 0.00% +4.00 skill (1) | |||
- MRMAK CROATIA![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.429 Not Qualified | 42.17% +2.31 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| CAT#pez Better avoid this opponent next time |
| Skill Booster |
![]() |
| Fanjo Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| MRMAK CROATIA Collect your easy points here |
| Skill Sponsor |
![]() |
| MRMAK CROATIA Paid his dues, better thank this opponent next time around |