| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
| - KILLEMALL   2,98 | 47 kills: 19, deaths: 28 | 40% | 6.927Expert League | 0.00%+4.00 skill (1) | ||
| - player 1   1,99 | 20 kills: 16, deaths: 4 | 80% | 6.576Expert League | 0.00%+4.00 skill (1) | ||
| - [OGHF]RedsKills   80,20 | 10 kills: 4, deaths: 6 | 40% | 6.847Expert League | 0.00%+4.00 skill (1) | ||
| - Empire   2,98 | 8 kills: 7, deaths: 1 | 88% | 6.964Expert League | 0.00%+4.00 skill (1) | ||
| - ToMMy   1,99 | 7 kills: 4, deaths: 3 | 57% | 6.689Expert League | 0.00%+4.00 skill (1) | ||
| - [OGHF]Old   2,98 | 5 kills: 2, deaths: 3 | 40% | 6.792Expert League | 0.00%+4.00 skill (1) | ||
| - Scorpion   2,98 | 3 kills: 2, deaths: 1 | 67% | 6.948Expert League | 0.00%+4.00 skill (1) | ||
| - BLAUWEBARET   0,100 | 3 kills: 1, deaths: 2 | 33% | 2.354Not Qualified | 37.48%+2.50 skill (1) | ||
| - junji   0,100 | 1 kills: 1, deaths: 0 | 1.000Not Qualified | 99.09%+0.04 skill (1) | |||
| - [OGHF]BOOTS   100,0 | 1 kills: 0, deaths: 1 | 0% | 6.904Expert League | 0.00%+4.00 skill (1) | ||
| Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. | ||||||
| Worst Enemy | 
|  | 
| BLAUWEBARET Better avoid this opponent next time | 
| Skill Booster | 
|  | 
| Empire Gain optimal skill by winning next confrontation | 
| Push Over | 
|  | 
| junji Collect your easy points here | 
| Skill Sponsor | 
|  | 
| junji Paid his dues, better thank this opponent next time around |