| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ENIGMA_UA![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 2.843 Expert League | 0.14% +3.99 skill (1) | ||
- DST(RSA)![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.816 Expert League | 0.16% +3.99 skill (1) | ||
- Pakistan![]() 0,100 | 2 kills: 2, deaths: 0 | 1.032 Not Qualified | 59.74% +1.61 skill (1) | |||
- ARXONTAS![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 3.629 Expert League | 0.01% +4.00 skill (1) | ||
- ok![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.334 Not Qualified | 31.81% +2.73 skill (1) | ||
- |OGHF| Chi![]() 40,60 | 1 kills: 1, deaths: 0 | 5.627 Expert League | 0.00% +4.00 skill (1) | |||
- kilit.![]() 0,100 | 1 kills: 1, deaths: 0 | 2.576 Not Qualified | 0.40% +3.98 skill (1) | |||
- TiM![]() 0,100 | 1 kills: 1, deaths: 0 | 6.462 Expert League | 0.00% +4.00 skill (1) | |||
- _black_sea_![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 5.164 Expert League | 0.00% +4.00 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||