| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ArfA![]() 0,100 | 16 kills: 10, deaths: 6 | 62% | 5.490 Expert League | 0.00% +4.00 skill (1) | ||
- (OGHF)Born2Kill![]() 2,98 | 10 kills: 5, deaths: 5 | 50% | 6.756 Expert League | 0.00% +4.00 skill (1) | ||
- dsds![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 6.196 Expert League | 0.00% +4.00 skill (1) | ||
- Bopler![]() 0,100 | 2 kills: 2, deaths: 0 | 1.087 Not Qualified | 78.35% +0.87 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| dsds Better avoid this opponent next time |
| Skill Booster |
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| (OGHF)Born2Kill Gain optimal skill by winning next confrontation |
| Push Over |
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| Bopler Collect your easy points here |
| Skill Sponsor |
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| Bopler Paid his dues, better thank this opponent next time around |