| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- MONK![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 2.837 Not Qualified | 0.09% +4.00 skill (1) | ||
- Teddy![]() 2,98 | 4 kills: 1, deaths: 3 | 25% | 7.493 Expert League | 0.00% +4.00 skill (1) | ||
- Trixter![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 14.943 Expert League | 0.00% +4.00 skill (1) | ||
- xaoc![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 14.957 Expert League | 0.00% +4.00 skill (1) | ||
- wan![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 2.768 Not Qualified | 0.12% +4.00 skill (1) | ||
- TiM![]() 2,98 | 2 kills: 0, deaths: 2 | 0% | 14.677 Expert League | 0.00% +4.00 skill (1) | ||
- Jack Wolfskin![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 13.583 Expert League | 0.00% +4.00 skill (1) | ||
- SEBOLL![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 6.451 Expert League | 0.00% +4.00 skill (1) | ||
- Riv![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.580 Not Qualified | 10.33% +3.59 skill (1) | ||
- sl-53![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 14.721 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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