| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- takis (GR)![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 12.642 Expert League | 0.00% +4.00 skill (1) | ||
- Rambo![]() 1,99 | 2 kills: 0, deaths: 2 | 0% | 8.908 Expert League | 0.00% +4.00 skill (1) | ||
- TiM![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 13.792 Expert League | 0.00% +4.00 skill (1) | ||
- DrMc1![]() 0,100 | 1 kills: 1, deaths: 0 | 3.424 Not Qualified | 0.02% +4.00 skill (1) | |||
- [OGHF]FIG![]() 2,98 | 1 kills: 1, deaths: 0 | 7.422 Expert League | 0.00% +4.00 skill (1) | |||
- Soheil![]() 0,100 | 1 kills: 1, deaths: 0 | 5.549 Expert League | 0.00% +4.00 skill (1) | |||
- MeTaL-JaG![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 2.526 Expert League | 0.49% +3.98 skill (1) | ||
- Derek![]() 0,100 | 1 kills: 1, deaths: 0 | 8.590 Expert League | 0.00% +4.00 skill (1) | |||
- foaman![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.808 Expert League | 0.00% +4.00 skill (1) | ||
- TeF![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 13.458 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| takis (GR) Better avoid this opponent next time |
| Skill Booster |
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| foaman Gain optimal skill by winning next confrontation |
| Push Over |
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| MeTaL-JaG Collect your easy points here |
| Skill Sponsor |
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| MeTaL-JaG Paid his dues, better thank this opponent next time around |