| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- I_Feel_G00D![]() 0,100 | 12 kills: 0, deaths: 12 | 0% | 14.922 Expert League | 0.00% +4.00 skill (1) | ||
- OutFitter![]() 0,100 | 10 kills: 2, deaths: 8 | 20% | 14.817 Expert League | 0.00% +4.00 skill (1) | ||
- soklig![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 14.873 Expert League | 0.00% +4.00 skill (1) | ||
- Dizzy-Dude![]() 2,98 | 6 kills: 2, deaths: 4 | 33% | 14.748 Expert League | 0.00% +4.00 skill (1) | ||
- The_Monkey![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 14.926 Expert League | 0.00% +4.00 skill (1) | ||
- Empire![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 15.159 Expert League | 0.00% +4.00 skill (1) | ||
- dsds![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 14.564 Expert League | 0.00% +4.00 skill (1) | ||
- foaman![]() 2,98 | 3 kills: 0, deaths: 3 | 0% | 15.032 Expert League | 0.00% +4.00 skill (1) | ||
- Viper Elf![]() 2,98 | 2 kills: 1, deaths: 1 | 50% | 14.767 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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