| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- FaR![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 14.272 Expert League | 0.00% +4.00 skill (1) | ||
- OpeneR![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 14.358 Expert League | 0.00% +4.00 skill (1) | ||
- CurlxMarx![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 2.229 Not Qualified | 1.15% +3.95 skill (1) | ||
- SpalonyBog![]() 1,99 | 2 kills: 0, deaths: 2 | 0% | 14.331 Expert League | 0.00% +4.00 skill (1) | ||
- zigzag![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 13.733 Expert League | 0.00% +4.00 skill (1) | ||
- GuybrushT![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 14.512 Expert League | 0.00% +4.00 skill (1) | ||
- [OGHF]TrashCan![]() 100,0 | 2 kills: 0, deaths: 2 | 0% | 14.176 Expert League | 0.00% +4.00 skill (1) | ||
- 1 Bullet Magnet![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 14.469 Expert League | 0.00% +4.00 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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