| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- dR_wH0![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.777 Not Qualified | 6.51% +3.74 skill (1) | ||
- Strokington![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.593 Not Qualified | 12.37% +3.51 skill (1) | ||
- {ubb}TheBeast![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.145 Not Qualified | 44.04% +2.24 skill (1) | ||
- BigAl![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.576 Expert League | 13.09% +3.48 skill (1) | ||
- MaxiMus![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.838 Expert League | 5.21% +3.79 skill (1) | ||
- {ubb-1}Iceman![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.088 Not Qualified | 49.49% +2.02 skill (1) | ||
- {ubb}mckee1![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.067 Not Qualified | 51.54% +1.94 skill (1) | ||
- Reg![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.654 Not Qualified | 10.05% +3.60 skill (1) | ||
- {ubb}Bull![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.081 Not Qualified | 50.17% +1.99 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| dR_wH0 Better avoid this opponent next time |
| Skill Booster |
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| MaxiMus Gain optimal skill by winning next confrontation |
| Push Over |
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| {ubb}mckee1 Collect your easy points here |
| Skill Sponsor |
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| {ubb}Bull Paid his dues, better thank this opponent next time around |