| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- MaxiMus![]() 0,100 | 12 kills: 2, deaths: 10 | 17% | 1.808 Expert League | 7.27% +3.71 skill (1) | ||
- Strokington![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.593 Not Qualified | 15.21% +3.39 skill (1) | ||
- {ubb-1}Zebock![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.083 Not Qualified | 55.96% +1.76 skill (1) | ||
- BigAl![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.576 Expert League | 16.06% +3.36 skill (1) | ||
- {ubb}mckee1![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.067 Not Qualified | 57.47% +1.70 skill (1) | ||
- Reg![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.541 Not Qualified | 17.96% +3.28 skill (1) | ||
- dR_wH0![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.777 Not Qualified | 8.13% +3.67 skill (1) | ||
- {ubb-1}Iceman![]() 0,100 | 3 kills: 3, deaths: 0 | 1.088 Not Qualified | 55.46% +1.78 skill (1) | |||
- {ubb}Bull![]() 0,100 | 1 kills: 1, deaths: 0 | 1.081 Not Qualified | 56.13% +1.75 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| MaxiMus Better avoid this opponent next time |
| Skill Booster |
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| MaxiMus Gain optimal skill by winning next confrontation |
| Push Over |
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| {ubb}mckee1 Collect your easy points here |
| Skill Sponsor |
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| {ubb}Bull Paid his dues, better thank this opponent next time around |