| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- N.K.![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.764 Not Qualified | 6.25% +3.75 skill (1) | ||
- [HR]= KILLER![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.714 Expert League | 7.49% +3.70 skill (1) | ||
- BnB_Gr![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.803 Not Qualified | 5.43% +3.78 skill (1) | ||
- Guglhupf![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.049 Not Qualified | 50.93% +1.96 skill (1) | ||
- Ronin![]() 0,100 | 1 kills: 1, deaths: 0 | 1.291 Not Qualified | 29.06% +2.84 skill (1) | |||
- NoobDad![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.587 Not Qualified | 11.66% +3.53 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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