| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- RubberDuck![]() 0,100 | 40 kills: 14, deaths: 26 | 35% | 1.844 Expert League | 11.61% +3.54 skill (1) | ||
- MaxiMus![]() 0,100 | 12 kills: 3, deaths: 9 | 25% | 1.838 Expert League | 11.81% +3.53 skill (1) | ||
- Mastersky![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.506 Not Qualified | 32.39% +2.70 skill (1) | ||
- [OGHF]Old![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.794 Expert League | 13.69% +3.45 skill (1) | ||
- 1 Bullet Magnet![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.962 Expert League | 7.69% +3.69 skill (1) | ||
- ThatCoolKidFromJail![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.112 Not Qualified | 68.50% +1.26 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [OGHF]Old Better avoid this opponent next time |
| Skill Booster |
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| 1 Bullet Magnet Gain optimal skill by winning next confrontation |
| Push Over |
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| ThatCoolKidFromJail Collect your easy points here |
| Skill Sponsor |
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| ThatCoolKidFromJail Paid his dues, better thank this opponent next time around |