Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- RubberDuck![]() ![]() | 40 kills: 14, deaths: 26 | 35% | 1.844 Expert League | 11.61% +3.54 skill (1) | ||
- MaxiMus![]() ![]() | 12 kills: 3, deaths: 9 | 25% | 1.867 Expert League | 10.72% +3.57 skill (1) | ||
- Mastersky![]() ![]() | 6 kills: 4, deaths: 2 | 67% | 1.402 Not Qualified | 41.73% +2.33 skill (1) | ||
- [OGHF]Old![]() ![]() | 5 kills: 1, deaths: 4 | 20% | 1.747 Expert League | 15.97% +3.36 skill (1) | ||
- 1 Bullet Magnet![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 1.947 Expert League | 8.10% +3.68 skill (1) | ||
- ThatCoolKidFromJail![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.112 Not Qualified | 68.50% +1.26 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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[OGHF]Old Better avoid this opponent next time |
Skill Booster |
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1 Bullet Magnet Gain optimal skill by winning next confrontation |
Push Over |
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ThatCoolKidFromJail Collect your easy points here |
Skill Sponsor |
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ThatCoolKidFromJail Paid his dues, better thank this opponent next time around |