Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- ---![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 1.778 Expert League | 6.68% +3.73 skill (1) | ||
- X308![]() ![]() | 3 kills: 2, deaths: 1 | 67% | 1.202 Not Qualified | 39.49% +2.42 skill (1) | ||
- Marek![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.523 Not Qualified | 16.00% +3.36 skill (1) | ||
- Bobek (Martin)![]() ![]() | 2 kills: 1, deaths: 1 | 50% | 1.317 Not Qualified | 29.50% +2.82 skill (1) | ||
- AZIZTC![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 997 Not Qualified | 58.91% +1.64 skill (1) | ||
- MaxiMus![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.849 Expert League | 5.16% +3.79 skill (1) | ||
- nagib![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.048 Not Qualified | 54.11% +1.84 skill (1) | ||
- RAD![]() ![]() | 1 kills: 1, deaths: 0 | 2.006 Expert League | 2.89% +3.88 skill (1) | |||
- Warrior![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.035 Not Qualified | 55.32% +1.79 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Bobek (Martin) Better avoid this opponent next time |
Skill Booster |
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RAD Gain optimal skill by winning next confrontation |
Push Over |
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AZIZTC Collect your easy points here |
Skill Sponsor |
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AZIZTC Paid his dues, better thank this opponent next time around |