Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Kruppstahl![]() ![]() | 10 kills: 6, deaths: 4 | 60% | 1.512 Not Qualified | 15.15% +3.39 skill (1) | ||
- Syndrom![]() ![]() | 3 kills: 0, deaths: 3 | 0% | 1.076 Not Qualified | 48.72% +2.05 skill (1) | ||
- EkremBaba![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.145 Not Qualified | 42.24% +2.31 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Kruppstahl Better avoid this opponent next time |
Skill Booster |
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Kruppstahl Gain optimal skill by winning next confrontation |
Push Over |
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Syndrom Collect your easy points here |
Skill Sponsor |
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Syndrom Paid his dues, better thank this opponent next time around |