| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- terminator![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.511 Expert League | 20.65% +3.17 skill (1) | ||
- Tmax1![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 1.489 Not Qualified | 22.08% +3.12 skill (1) | ||
- SL_HIRU_99![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 991 Not Qualified | 65.66% +1.37 skill (1) | ||
- RubberDuck![]() 0,100 | 6 kills: 2, deaths: 4 | 33% | 1.844 Expert League | 6.77% +3.73 skill (1) | ||
- fox-TR![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.660 Not Qualified | 12.79% +3.49 skill (1) | ||
- EL RUSO![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.834 Expert League | 7.01% +3.72 skill (1) | ||
- Trabe![]() 0,100 | 1 kills: 1, deaths: 0 | 994 Not Qualified | 65.41% +1.38 skill (1) | |||
- SteveDM![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.317 Not Qualified | 35.40% +2.58 skill (1) | ||
- sanji![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.222 Not Qualified | 44.08% +2.24 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| RubberDuck Better avoid this opponent next time |
| Skill Booster |
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| RubberDuck Gain optimal skill by winning next confrontation |
| Push Over |
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| SL_HIRU_99 Collect your easy points here |
| Skill Sponsor |
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| Trabe Paid his dues, better thank this opponent next time around |