| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- bassbox![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.498 Not Qualified | 17.77% +3.29 skill (1) | ||
- Statrz![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.609 Not Qualified | 12.38% +3.50 skill (1) | ||
- dR_wH0![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.777 Not Qualified | 6.90% +3.72 skill (1) | ||
- Elyo![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 2.154 Expert League | 1.72% +3.93 skill (1) | ||
- MaxiMus![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.946 Expert League | 3.73% +3.85 skill (1) | ||
- ARIEL![]() 0,100 | 1 kills: 1, deaths: 0 | 1.052 Not Qualified | 54.45% +1.82 skill (1) | |||
- DEATH THE KID![]() 0,100 | 1 kills: 1, deaths: 0 | 1.468 Not Qualified | 19.49% +3.22 skill (1) | |||
- jrbrasher1![]() 0,100 | 1 kills: 1, deaths: 0 | 1.579 Not Qualified | 13.65% +3.45 skill (1) | |||
- Corrr![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 1.777 Expert League | 6.88% +3.72 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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