| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- ComplexPlay![]() 0,100 | 18 kills: 10, deaths: 8 | 56% | 1.231 Not Qualified | 41.92% +2.32 skill (1) | ||
- Gojo![]() 0,100 | 14 kills: 9, deaths: 5 | 64% | 1.088 Not Qualified | 55.57% +1.78 skill (1) | ||
- tedy![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.979 Expert League | 3.94% +3.84 skill (1) | ||
- Flexanabolic![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.071 Not Qualified | 57.15% +1.71 skill (1) | ||
- tuc-tuc![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.717 Expert League | 10.05% +3.60 skill (1) | ||
- Chikist![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.172 Not Qualified | 47.54% +2.10 skill (1) | ||
- E .THan (:![]() 0,100 | 1 kills: 1, deaths: 0 | 1.587 Expert League | 15.59% +3.38 skill (1) | |||
- DISTR![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.103 Not Qualified | 54.19% +1.83 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Chikist Better avoid this opponent next time |
| Skill Booster |
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| tedy Gain optimal skill by winning next confrontation |
| Push Over |
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| Flexanabolic Collect your easy points here |
| Skill Sponsor |
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| DISTR Paid his dues, better thank this opponent next time around |