Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Pim![]() ![]() | 16 kills: 3, deaths: 13 | 19% | 1.751 Not Qualified | 11.96% +3.52 skill (1) | ||
- Corrr![]() ![]() | 12 kills: 6, deaths: 6 | 50% | 1.835 Expert League | 8.97% +3.64 skill (1) | ||
- dfsf![]() ![]() | 9 kills: 5, deaths: 4 | 56% | 1.020 Not Qualified | 69.19% +1.23 skill (1) | ||
- trey![]() ![]() | 8 kills: 4, deaths: 4 | 50% | 1.263 Not Qualified | 46.89% +2.12 skill (1) | ||
- MISHA![]() ![]() | 7 kills: 2, deaths: 5 | 29% | 1.666 Expert League | 15.82% +3.37 skill (1) | ||
- RAD![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 2.004 Expert League | 4.89% +3.80 skill (1) | ||
- Zeroer![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 1.139 Not Qualified | 58.67% +1.65 skill (1) | ||
- COYOTE![]() ![]() | 1 kills: 1, deaths: 0 | 1.039 Not Qualified | 67.56% +1.30 skill (1) | |||
- elking![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 1.039 Not Qualified | 67.62% +1.30 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |