| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- dijntje![]() 2,98 | 17 kills: 5, deaths: 12 | 29% | 1.524 Expert League | 0.45% +3.98 skill (1) | ||
- luiscad![]() 0,100 | 17 kills: 7, deaths: 10 | 41% | 110 Not Qualified | 50.62% +1.98 skill (1) | ||
- waitnonrkid![]() 0,100 | 10 kills: 6, deaths: 4 | 60% | 170 Not Qualified | 44.83% +2.21 skill (1) | ||
- jouersvp![]() 0,100 | 9 kills: 7, deaths: 2 | 78% | 108 Not Qualified | 50.73% +1.97 skill (1) | ||
- MaxDigital![]() 0,100 | 9 kills: 7, deaths: 2 | 78% | 117 Not Qualified | 49.93% +2.00 skill (1) | ||
- gunman121314![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 134 Bootcamp League | 48.30% +2.07 skill (1) | ||
- Dragonfire25![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 102 Not Qualified | 51.31% +1.95 skill (1) | ||
- Syncheda![]() 0,100 | 4 kills: 4, deaths: 0 | 1.482 Expert League | 0.53% +3.98 skill (1) | |||
- Inline998![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 560 Bootcamp League | 15.40% +3.38 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| gunman121314 Better avoid this opponent next time |
| Skill Booster |
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| dijntje Gain optimal skill by winning next confrontation |
| Push Over |
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| Dragonfire25 Collect your easy points here |
| Skill Sponsor |
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| Syncheda Paid his dues, better thank this opponent next time around |