Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- Ralston![]() ![]() | 9 kills: 5, deaths: 4 | 56% | 165 Not Qualified | 48.29% +2.07 skill (1) | ||
- osa0007![]() ![]() | 9 kills: 4, deaths: 5 | 44% | 764 Bootcamp League | 8.57% +3.66 skill (1) | ||
- Die17Leuchte![]() ![]() | 9 kills: 4, deaths: 5 | 44% | 148 Not Qualified | 49.95% +2.00 skill (1) | ||
- BeanyBeany![]() ![]() | 6 kills: 1, deaths: 5 | 17% | 154 Not Qualified | 49.36% +2.03 skill (1) | ||
- itsApollo![]() ![]() | 4 kills: 1, deaths: 3 | 25% | 176 Bootcamp League | 47.25% +2.11 skill (1) | ||
- Rogers98![]() ![]() | 4 kills: 4, deaths: 0 | 116 Not Qualified | 53.06% +1.88 skill (1) | |||
- Harzer--GER-![]() ![]() | 4 kills: 3, deaths: 1 | 75% | 1.663 Expert League | 0.30% +3.99 skill (1) | ||
- heliosgr![]() ![]() | 4 kills: 4, deaths: 0 | 151 Not Qualified | 49.67% +2.01 skill (1) | |||
- Jack_00![]() ![]() | 2 kills: 0, deaths: 2 | 0% | 1.359 Premier League | 0.95% +3.96 skill (1) | ||
- Inline998![]() ![]() | 1 kills: 1, deaths: 0 | 698 Bootcamp League | 10.79% +3.57 skill (1) | |||
- drxmzzyy![]() ![]() | 1 kills: 1, deaths: 0 | 229 Not Qualified | 42.22% +2.31 skill (1) | |||
- xPillar14![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 140 Not Qualified | 50.77% +1.97 skill (1) | ||
- BolkoVR![]() ![]() | 1 kills: 0, deaths: 1 | 0% | 652 Bootcamp League | 12.59% +3.50 skill (1) | ||
- ZLODEY-RUS-![]() ![]() | 1 kills: 1, deaths: 0 | 1.475 Expert League | 0.61% +3.98 skill (1) | |||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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BeanyBeany Better avoid this opponent next time |
Skill Booster |
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Harzer--GER- Gain optimal skill by winning next confrontation |
Push Over |
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Rogers98 Collect your easy points here |
Skill Sponsor |
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Rogers98 Paid his dues, better thank this opponent next time around |