Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- MichioKun![]() ![]() | 6 kills: 4, deaths: 2 | 67% | 98 Not Qualified | 50.77% +1.97 skill (1) | ||
- YaBoiData![]() ![]() | 5 kills: 4, deaths: 1 | 80% | 98 Not Qualified | 50.81% +1.97 skill (1) | ||
- [OGHF]-cronic![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 178 Bootcamp League | 43.14% +2.27 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
![]() |
[OGHF]-cronic Better avoid this opponent next time |
Skill Booster |
![]() |
[OGHF]-cronic Gain optimal skill by winning next confrontation |
Push Over |
![]() |
YaBoiData Collect your easy points here |
Skill Sponsor |
![]() |
YaBoiData Paid his dues, better thank this opponent next time around |