| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Harzer--GER-![]() 2,98 | 5 kills: 1, deaths: 4 | 20% | 1.755 Expert League | 0.15% +3.99 skill (1) | ||
- maxbooth![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 361 Not Qualified | 24.51% +3.02 skill (1) | ||
- dohohoh![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 71 Not Qualified | 49.70% +2.01 skill (1) | ||
- Brokenman![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 826 Bootcamp League | 5.18% +3.79 skill (1) | ||
- Oldie__64![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.418 Expert League | 0.56% +3.98 skill (1) | ||
- Glos![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 724 Bootcamp League | 7.45% +3.70 skill (1) | ||
- Nikopalermo![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 80 Not Qualified | 48.87% +2.05 skill (1) | ||
- -Trommler-![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.632 Expert League | 0.25% +3.99 skill (1) | ||
- WiggityWilly![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 690 Bootcamp League | 8.43% +3.66 skill (1) | ||
- OgHaunt![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 72 Not Qualified | 49.61% +2.02 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| maxbooth Better avoid this opponent next time |
| Skill Booster |
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| Harzer--GER- Gain optimal skill by winning next confrontation |
| Push Over |
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| dohohoh Collect your easy points here |
| Skill Sponsor |
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| OgHaunt Paid his dues, better thank this opponent next time around |