| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- digmoto![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 575 Not Qualified | 35.77% +2.57 skill (1) | ||
- -MACTEP-![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.710 Expert League | 0.71% +3.97 skill (1) | ||
- forfighter![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.538 Expert League | 1.36% +3.95 skill (1) | ||
- PIG_KILLER![]() 0,100 | 2 kills: 2, deaths: 0 | 1.422 Not Qualified | 2.11% +3.92 skill (1) | |||
- Mr_Peeps![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.063 Bootcamp League | 7.87% +3.69 skill (1) | ||
- DIAC-Sniper![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 559 Not Qualified | 37.20% +2.51 skill (1) | ||
- MSJTurbokill![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 237 Not Qualified | 67.05% +1.32 skill (1) | ||
- MaxiDoom![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 553 Not Qualified | 37.73% +2.49 skill (1) | ||
- 9I_3gecb![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.584 Expert League | 1.14% +3.95 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| forfighter Better avoid this opponent next time |
| Skill Booster |
![]() |
| -MACTEP- Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| MSJTurbokill Collect your easy points here |
| Skill Sponsor |
![]() |
| MSJTurbokill Paid his dues, better thank this opponent next time around |