| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- digmoto![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 610 Not Qualified | 34.95% +2.60 skill (1) | ||
- -MACTEP-![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.682 Expert League | 0.87% +3.97 skill (1) | ||
- forfighter![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.627 Expert League | 1.07% +3.96 skill (1) | ||
- PIG_KILLER![]() 0,100 | 2 kills: 2, deaths: 0 | 1.509 Not Qualified | 1.68% +3.93 skill (1) | |||
- Mr_Peeps![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.133 Major League | 6.73% +3.73 skill (1) | ||
- DIAC-Sniper![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 593 Not Qualified | 36.45% +2.54 skill (1) | ||
- MSJTurbokill![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 252 Not Qualified | 68.00% +1.28 skill (1) | ||
- MaxiDoom![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 587 Not Qualified | 37.01% +2.52 skill (1) | ||
- 9I_3gecb![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.601 Expert League | 1.18% +3.95 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| forfighter Better avoid this opponent next time |
| Skill Booster |
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| -MACTEP- Gain optimal skill by winning next confrontation |
| Push Over |
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| MSJTurbokill Collect your easy points here |
| Skill Sponsor |
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| MSJTurbokill Paid his dues, better thank this opponent next time around |