| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- [eVp]Oldie![]() 2,98 | 9 kills: 0, deaths: 9 | 0% | 1.671 Expert League | 0.50% +3.98 skill (1) | ||
- RYZE_Paulux![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 290 Not Qualified | 50.00% +2.00 skill (1) | ||
- MajBlitz![]() 0,100 | 5 kills: 0, deaths: 5 | 0% | 710 Bootcamp League | 16.64% +3.33 skill (1) | ||
- Rick__O__She![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 444 Not Qualified | 35.66% +2.57 skill (1) | ||
- Kryms0303![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.156 Major League | 3.49% +3.86 skill (1) | ||
- Musketeeer![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 634 Bootcamp League | 21.10% +3.16 skill (1) | ||
- Schtrauss![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.613 Expert League | 0.62% +3.98 skill (1) | ||
- Oldie__64![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.422 Expert League | 1.28% +3.95 skill (1) | ||
- [OGHF]kasper_m3t![]() 40,60 | 3 kills: 0, deaths: 3 | 0% | 1.699 Expert League | 0.45% +3.98 skill (1) | ||
- Seeryus![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 775 Bootcamp League | 13.50% +3.46 skill (1) | ||
- forfighter![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.619 Expert League | 0.61% +3.98 skill (1) | ||
- Nenad71![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.635 Expert League | 0.57% +3.98 skill (1) | ||
- Boris32![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 798 Bootcamp League | 12.48% +3.50 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| RYZE_Paulux Better avoid this opponent next time |
| Skill Booster |
![]() |
| [OGHF]kasper_m3t Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| RYZE_Paulux Collect your easy points here |
| Skill Sponsor |
![]() |
| MajBlitz Paid his dues, better thank this opponent next time around |