| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- TankJr![]() 0,100 | 18 kills: 12, deaths: 6 | 67% | 157 Not Qualified | 53.37% +1.87 skill (1) | ||
- torrmess![]() 0,100 | 16 kills: 11, deaths: 5 | 69% | 423 Not Qualified | 29.20% +2.83 skill (1) | ||
- ctp_chaos![]() 0,100 | 14 kills: 8, deaths: 6 | 57% | 1.499 Expert League | 0.66% +3.97 skill (1) | ||
- [OGHF]Punto![]() 60,40 | 12 kills: 5, deaths: 7 | 42% | 1.716 Expert League | 0.29% +3.99 skill (1) | ||
- HighNDrunk![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 286 Bootcamp League | 41.15% +2.35 skill (1) | ||
- LkyShot![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.270 Premier League | 1.58% +3.94 skill (1) | ||
- Majorpumpo![]() 1,99 | 2 kills: 2, deaths: 0 | 1.134 Major League | 2.62% +3.90 skill (1) | |||
- takavar![]() 0,100 | 2 kills: 2, deaths: 0 | 1.543 Expert League | 0.56% +3.98 skill (1) | |||
- WhiteGandalf![]() 0,100 | 2 kills: 2, deaths: 0 | 1.285 Premier League | 1.49% +3.94 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| [OGHF]Punto Better avoid this opponent next time |
| Skill Booster |
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| [OGHF]Punto Gain optimal skill by winning next confrontation |
| Push Over |
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| TankJr Collect your easy points here |
| Skill Sponsor |
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| Majorpumpo Paid his dues, better thank this opponent next time around |