Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- [OGHF]Punto![]() ![]() | 21 kills: 9, deaths: 12 | 43% | 1.623 Expert League | 0.30% +3.99 skill (1) | ||
- Lurch233![]() ![]() | 20 kills: 1, deaths: 19 | 5% | 804 Bootcamp League | 6.56% +3.74 skill (1) | ||
- Glos![]() ![]() | 16 kills: 7, deaths: 9 | 44% | 1.121 Major League | 2.03% +3.92 skill (1) | ||
- [UCS]feldmeyer![]() ![]() | 12 kills: 4, deaths: 8 | 33% | 1.632 Expert League | 0.29% +3.99 skill (1) | ||
- TGOD-flinch![]() ![]() | 8 kills: 2, deaths: 6 | 25% | 125 Not Qualified | 48.70% +2.05 skill (1) | ||
- FullScrew![]() ![]() | 3 kills: 1, deaths: 2 | 33% | 943 Bootcamp League | 3.95% +3.84 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Lurch233 Better avoid this opponent next time |
Skill Booster |
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[UCS]feldmeyer Gain optimal skill by winning next confrontation |
Push Over |
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TGOD-flinch Collect your easy points here |
Skill Sponsor |
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Glos Paid his dues, better thank this opponent next time around |