| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- FreeD_ohm![]() 0,100 | 11 kills: 5, deaths: 6 | 45% | 1.096 Bootcamp League | 1.97% +3.92 skill (1) | ||
- [OGHF]B_a_i_t![]() 2,98 | 9 kills: 5, deaths: 4 | 56% | 1.211 Major League | 1.27% +3.95 skill (1) | ||
- Yetihunter63![]() 0,100 | 9 kills: 5, deaths: 4 | 56% | 74 Not Qualified | 50.42% +1.98 skill (1) | ||
- JIMbodene![]() 0,100 | 1 kills: 1, deaths: 0 | 120 Bootcamp League | 46.00% +2.16 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| FreeD_ohm Better avoid this opponent next time |
| Skill Booster |
![]() |
| [OGHF]B_a_i_t Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| Yetihunter63 Collect your easy points here |
| Skill Sponsor |
![]() |
| JIMbodene Paid his dues, better thank this opponent next time around |