| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- DIOSAarg![]() 0,100 | 24 kills: 11, deaths: 13 | 46% | 97 Bootcamp League | 47.45% +2.10 skill (1) | ||
- Gross1![]() 0,100 | 20 kills: 8, deaths: 12 | 40% | 145 Bootcamp League | 42.90% +2.28 skill (1) | ||
- StanMate![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 167 Not Qualified | 40.77% +2.37 skill (1) | ||
- Corniferous![]() 0,100 | 5 kills: 3, deaths: 2 | 60% | 1.247 Major League | 1.08% +3.96 skill (1) | ||
- [>XI<]SparksHunter![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.427 Expert League | 0.54% +3.98 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| StanMate Better avoid this opponent next time |
| Skill Booster |
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| [>XI<]SparksHunter Gain optimal skill by winning next confrontation |
| Push Over |
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| DIOSAarg Collect your easy points here |
| Skill Sponsor |
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| [>XI<]SparksHunter Paid his dues, better thank this opponent next time around |