| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- EliteTomazi![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 1.236 Major League | 2.82% +3.89 skill (1) | ||
- 1STDefcon5![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 1.735 Expert League | 0.43% +3.98 skill (1) | ||
- FreeD_ohm![]() 0,100 | 8 kills: 1, deaths: 7 | 12% | 1.248 Major League | 2.70% +3.89 skill (1) | ||
- Loshme![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 323 Not Qualified | 49.18% +2.03 skill (1) | ||
- JumpTheSalad![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 289 Not Qualified | 52.35% +1.91 skill (1) | ||
- MELIH58![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.481 Expert League | 1.12% +3.96 skill (1) | ||
- Harzer--GER-![]() 2,98 | 1 kills: 0, deaths: 1 | 0% | 1.836 Expert League | 0.29% +3.99 skill (1) | ||
- GeeMann![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.826 Expert League | 0.30% +3.99 skill (1) | ||
- fABRICUS69![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.036 Bootcamp League | 5.89% +3.76 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| FreeD_ohm Better avoid this opponent next time |
| Skill Booster |
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| Harzer--GER- Gain optimal skill by winning next confrontation |
| Push Over |
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| JumpTheSalad Collect your easy points here |
| Skill Sponsor |
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| fABRICUS69 Paid his dues, better thank this opponent next time around |