| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- --M6--![]() 0,100 | 5 kills: 5, deaths: 0 | 806 Not Qualified | 59.95% +1.60 skill (1) | |||
- WHITEBOYJACK![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 926 Not Qualified | 48.63% +2.05 skill (1) | ||
- A-Good-Guy![]() 0,100 | 1 kills: 1, deaths: 0 | 809 Not Qualified | 59.69% +1.61 skill (1) | |||
- XPHina![]() 0,100 | 1 kills: 1, deaths: 0 | 867 Not Qualified | 54.28% +1.83 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| WHITEBOYJACK Better avoid this opponent next time |
| Skill Booster |
![]() |
| WHITEBOYJACK Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| --M6-- Collect your easy points here |
| Skill Sponsor |
![]() |
| --M6-- Paid his dues, better thank this opponent next time around |