| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- CASSY50![]() 0,100 | 34 kills: 24, deaths: 10 | 71% | 761 Bootcamp League | 64.22% +1.43 skill (1) | ||
- ColonelZero![]() 0,100 | 16 kills: 11, deaths: 5 | 69% | 760 Not Qualified | 64.27% +1.43 skill (1) | ||
- SOS_Jonsey![]() 0,100 | 8 kills: 5, deaths: 3 | 62% | 650 Not Qualified | 73.33% +1.07 skill (1) | ||
- [1337]1337wickedZ![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 760 Not Qualified | 64.28% +1.43 skill (1) | ||
- Sec_Swe![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 749 Not Qualified | 65.30% +1.39 skill (1) | ||
- SiaO112![]() 0,100 | 5 kills: 5, deaths: 0 | 754 Not Qualified | 64.80% +1.41 skill (1) | |||
- metaldomer![]() 0,100 | 5 kills: 5, deaths: 0 | 743 Not Qualified | 65.75% +1.37 skill (1) | |||
- oldslowjim10![]() 0,100 | 3 kills: 3, deaths: 0 | 808 Not Qualified | 59.96% +1.60 skill (1) | |||
- Hulka![]() 0,100 | 2 kills: 2, deaths: 0 | 723 Not Qualified | 67.51% +1.30 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| SOS_Jonsey Better avoid this opponent next time |
| Skill Booster |
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| oldslowjim10 Gain optimal skill by winning next confrontation |
| Push Over |
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| SOS_Jonsey Collect your easy points here |
| Skill Sponsor |
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| Hulka Paid his dues, better thank this opponent next time around |