Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
---|---|---|---|---|---|---|
- hopper![]() ![]() | 65 kills: 33, deaths: 32 | 51% | 1.183 Not Qualified | 52.40% +1.90 skill (1) | ||
- kJammo![]() ![]() | 37 kills: 20, deaths: 17 | 54% | 1.227 Not Qualified | 48.20% +2.07 skill (1) | ||
- Need4Kill![]() ![]() | 8 kills: 2, deaths: 6 | 25% | 1.232 Not Qualified | 47.72% +2.09 skill (1) | ||
- Karel_Barel![]() ![]() | 6 kills: 5, deaths: 1 | 83% | 1.017 Not Qualified | 67.57% +1.30 skill (1) | ||
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
Worst Enemy |
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Need4Kill Better avoid this opponent next time |
Skill Booster |
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Need4Kill Gain optimal skill by winning next confrontation |
Push Over |
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Karel_Barel Collect your easy points here |
Skill Sponsor |
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Karel_Barel Paid his dues, better thank this opponent next time around |